Transform versus create
A transformed building can occupy the correct tile and still fail a “created” requirement. In the documented Temple run, a hut became the missing southeast wing, but the Temple did not complete. Moving that wing and transforming another building in the correct corner also failed; creating the pieces correctly in a later run succeeded.
The safe rule is simple: when a card says created, plan to create the required building in place. Treat transformation as a separate event unless the live text explicitly joins the two. For the exact four-corner arrangement, use the Temple wing layout and completion checks.
What Ghost Paint changes
Crux Games introduced Ghost Paint in Demo v6 as an upgrade that permanently changes a building's affected category. You choose a category already present on the map. This can make a trigger respond to a different category, but the phrase does not promise that every other line on the card changes too.
Ghost Paint examples: Windmill, Sawmill and Conduit
In a September 2–3 full-release test discussion, players compare the changed card text rather than treating paint as a new Guild tag. These are attributed tests, not developer confirmation.
| Building | Reported paint behavior | Before spending it |
|---|---|---|
| Windmill | NCDarkness reports that its Residence OR Training effect changes the first affected category only; Training remains. | Read both category terms after painting. For berries, see the Agricultural Windmill setup. |
| Sawmill | A player changes Manufacture to Industrial to widen the affected targets. | Paint does not remove its lumber requirement. Confirm the fuel and covered targets. |
| Conduit | Imhotep reports no affected-category selector to change on Conduit itself. | Consider changing a different building’s effect to reach Conduit; its own tags are not rewritten by paint. |
| Tax Collector | The tested target restriction stays within the Plot building chain. | Do not expect painting Nature to turn berry bushes into Plots. |
Affected category is not the building's own category. Painting a trigger to Nature can let it respond to Nature; it does not make the painted building itself Nature. This distinction matters when another card checks the painted building's tags.
Tax Collector and target selectors
A current Steam discussion tested Tax Collector after Ghost Paint. The reported result is that Tax Collector still targets only the Plot building chain; changing its affected category did not make it convert Nature into Plots. This is the clearest public example of why affected category and eligible target should not be treated as the same field.
- Identify the event: create, transform, remove or trigger.
- Identify the affected category named by the effect.
- Identify any separate target restriction, such as the Plot chain.
- Use the live highlight before spending a rare paint or potion.
When to use Ghost Paint
Use it when changing the affected category connects an existing trigger to the network you already built. Do not use it merely because two cards share a desirable word: a hidden target restriction can still block the interaction. If the preview does not mark the intended target, preserve the paint for a clearer combo.
Before scaling, test a single event and check whether points actually pay out. The scoring guide separates an increased multiplier from a working scorer.
