What the three Demo v9 effects target
The effects operate at different points in a run. One targets an existing building, one changes the next placement, and one changes the quality floor of the next reward source.
- Targeted building: create a blueprint of that building.
- Next placement: place the next building anywhere.
- Next reward source: restrict a building roll, blueprint satchel or heirloom chest to rare-or-better results.
Why 3 potion names are descriptive
The Demo v9 patch lists the effects as three bullets but does not name the items. This page uses concise descriptive labels only while an official name is unavailable. Stable record IDs preserve the source history when a later official name replaces the displayed label.
What Demo v8 proves about Recycling Potion
The Demo v8 patch fixed a bug where Recycling Potion could return null consumables. That confirms the item name and a consumable-related context, but it is not enough to reconstruct the complete rule or outcome pool.
What the pre-launch patch proves about Activation Philtre
The August 23 pre-launch patch says Activation Philtre can now target buildings with no triggers left. It confirms the official item name and this targeting change, but does not explain the Philtre's complete effect or establish that it matches any of the three unnamed Demo v9 effects.
What remains undocumented
The current official posts do not document potion rarity, inventory limits, acquisition rates, targeting cancellation, exact blueprint behavior, Activation Philtre's complete effect or whether “place anywhere” bypasses every map restriction. Those fields will stay unpublished until an official source or multiple traceable public sources establish them.