Three new potions

The patch introduced three potions that change what the player can access or place during a run. The official post describes their functions but does not publish names for the three potions.

  • Create a blueprint of the targeted building.
  • Allow the next building to be placed anywhere.
  • Make the next building roll, blueprint satchel or heirloom chest contain only rare-or-better results.

Progression, quests and Gold

  • A Neutral unlock lets the player choose whether a milestone ends immediately when its target is reached.
  • Existing saves must reach Neutral level 7 and finish a run to unlock that milestone option.
  • Quest selections can be refreshed with Gold, with the price increasing after each refresh.
  • Guild Progress becomes available from the pause menu after at least one victory.
  • Endless Mode unlocks earlier in the Neutral guild.
  • Dismissing an item in the shop was reduced from 5 Gold to 3 Gold.

Composter, Manure and Honeypot changes

Demo v9 provides enough text to describe one direct two-building interaction. When a building in Composter range is removed, every farm in range receives +0.1 multiplier. Composter also automatically removes adjacent Manure, and Manure grants +1 Gold when removed.

  • Composter: removal in range gives each farm in range +0.1 multiplier.
  • Composter: passively removes adjacent Manure.
  • Manure: triggers on removal for +1 Gold.
  • Honeypot: multiplier changed from 0.2 to 0.3; the post does not provide its complete trigger or target rules.

Quality-of-life and bug fixes

  • Added sound effects for potion use and faster Guild XP and unlock progress.
  • Fixed citizens spawning from Martial buildings and on Sand tiles.
  • Adjusted procedural generation to create bigger islands.
  • Added photo inspection on the victory screen and basic first-player tutorialization.

What this patch does not prove

These are pre-release demo rules, not guaranteed launch balance. The post also does not disclose the names of the three potions, a complete Honeypot effect, or a full formula for farm multiplier scoring.

Read the primary source

This page separates what the announcement states from what remains unknown. Read Some highly requested QoL features + NextFest Demo v9 Patch Notes for the original wording and context.