What the current thread reports

The accepted answer in one Steam discussion says many buildings block another copy from being placed inside their operating range. It uses two Hunting Cabins trying to score the same trees as the example, then interprets a Plaza or heirloom exception as permission to overlap those ranges. We found no official wording or independent current-build source that confirms this mechanism, so the page does not treat the explanation as settled fact.

What it does not remove

The phrase may be narrower than “place anywhere.” The player who opened the discussion reports that a Plaza did not make a Mine pass its rock requirement. That observation supports checking terrain, adjacency, coast, connection and target conditions separately, but one failed test does not establish every possible interaction.

How to check the interpretation in your run

  1. Read the live Plaza or heirloom text. Confirm which Guild or next-building count the effect names.
  2. Choose two copies of one building. Hunting Cabin is the example given in the accepted reply.
  3. Compare the placement preview before and after the exception. Look specifically for a tile inside the first copy’s shown operating area.
  4. Keep every other requirement unchanged. This separates a possible overlap exception from rocks, water, coast, adjacency or connection rules.

Plaza and the Apiary example

One player in the thread reports placing eight Apiaries around a Plaza. That is a useful illustration of the rule, not a guaranteed best build: the value depends on your current card text, available Guilds, island layout and the resources each Apiary can reach.

Still seeing a blocked tile?

First verify that the affected building and copy count match the live Plaza or heirloom text. Then inspect the highlighted areas with the range versus adjacency report. If the overlap test appears to pass but placement still fails, inspect the remaining card requirements rather than assuming the community interpretation covers them.